Zone Name | Builder | Levels | Size |
Olde Yorke | Molly | (10-50) | (250 rooms) |
Tournament Place | Molly | (10-20) | (50 rooms) |
Robber Baron Castle II | Molly | (20-40) | (100 rooms) |
Sherwood Forest | Molly | (10-50) | (200 rooms) |
Viking Ship | Molly | (20-50) | (100 rooms) |
Pirate Ship | Molly | (10-50) | (100 rooms) |
Convent and nunnery | Molly | (40-50) | (100 rooms) |
Camelot | Molly | (30-50) | (190 rooms) |
Castle of Mirkheim | Lanseril | (30-50) | (85 rooms) |
Elven Forest | Malfeasor | (30-50) | (70rooms) |
Metropolis of the Elves | Fallacy | (30-45) | (70 rooms) |
Sanctuary Haze | Kelixa | (10-30) | (60 rooms) |
Tower of Rapunzel | Molly | (10-50) | (100 rooms) |
Dragon Forest | Angel | (30-50) | (55 rooms) |
Osten Ard | Moonstar | (30-50) | (80 rooms) |
Ice Palace | Niketh | (20-40) | (70 rooms) |
Mount Winter | Kristen/Celeste | (30-50) | (70 rooms) |
Qualinesti HQ | Kalsan | (10-50) | (10 rooms) |
Viking HQ | Molly | (10-50) | (10 rooms) |
Serf Village | Molly | (10-30) | under planning |
Dark Tower of Magic | Molly | (20-40) | under planning |
M2 The Tournament Place
Situated just east of Olde Yorke, the Tournament Arena offers the most
popular form of divertissement during Medieval time. Almost every day the
gallant knights of the country encounter each other in mortal combat or
playful joust in this Arena, while the nobles of the country watch the
games from the gallery. And the first Sunday of every month the famous
"Knight of the Month" Tournament is held, to decide who is the most powerful
knight of the realms... This is also the "Battlefield" of 4 Dimensions,
where you can meet other players in mortal combat, regardless of
whether you are registered as a "pkiller" or not.
M3 The Robber Baron Castle II
The Robber Barons are the disgrace of feudal England. Oppressing and
abusing their unfortunate tenants, ambushing innocent travellers, taking
hostages and claiming enormous ransoms from their poor relatives, they
gather their illegitimate riches, always expanding their powers to add
more land and properties to their already enormous domains. The walls of
their castles are thick and impenetrable, the dungeons deep and dark -
he who dares enter this castle does it at his own peril. You will find
the Robber Baron's castle in the eastern Realms, just east of the Tournament
Place.
M4 Sherwood Forest and Nottingham City
The Road to Nottingham passes the infamous Sherwood Forest, where Robin
Hood and his merry man defy the Law of feudal England. As soon as you leave
the comparatively safe road and venture into the woods, a green-coated
archer may lurch behind every tree. You may risk your purse, if not your
life, when you enter this forest, and it isn't necessarily the green-coats
that present the greatest peril. The Sheriffs men have been said to attack
innocent travellers too. But if you make it safely to the small town of
Nottingham, some of the best shops in the territory await you there. Sherwood
Forest is situated in the eastern Realms, east of the Tournament Place
and the Robber Baron's
castle.
M5 The Viking Ship and Green Fen Village
The rough and uncouth warriors from the distant Northern countries
regard the eastern coast of England as their own private playground. Every
year a Viking Ship hits the lush and marshy coast near the small village
Green Fen. But while the farmers of the coastal area complain bitterly
about the
ravaging Vikings, the resourceful villagers have adjusted to the situation.
Green Fen has developed from a poor fisherman's village, to a prospering
Tourist Centre, offering the visiting Vikings all sorts of accommodation
and services - mostly in the form of licensed houses (the Vikings like
to hit the booze between battles). To find Green Fen, just follow the roads
leading eastwards from Olde Yorke until you reach the east coast.
M6 The Pirate Galley Ship
If The Vikings are a pain in the butt to the coastal inhabitants, the
Pirates from the Mediterranean sea are an even worse plague. In a small,
natural harbour on the east coast a Pirate Galley Ship is hiding, while
the crew raids the neighbourhood. Having gathered priceless treasures in
several countries before arriving at this remote coast, the Galley Ship
presents a rich prize for an enterprising adventurer, who has the timing
of hitting it while the main part of the crew is ashore looting the countryside.
M7 The Convent and Nunnery
Surrounded by impenetrable high walls, the adjacent Monastery and Nunnery
present a sanctuary as well as a challenge. Somewhere inside those walls
a very powerful item has been hidden - hidden so well that so far nobody
has succeeded in finding it. The two convent orders share the same church
- and as the attentive explorer will discover, they also have a lot of
other things in common. In fact there are more secret passages between
those two convents than you would ever dream of. Oh well, even monks and
nuns are entitled to some fun, aren't they? The twin Convents are situated
just northeast of the Tournament Place in the Eastern Realms.
M8 Camelot
The West Trade Road that leads from Olde Yorke To Camelot is long and
full of perils. But once you get your first glimpse of that golden citadel
from the rolling hills east of Durmandle, you realise that the road is
well worth travelling. The gallant knights of King Arthur's Round Table
await you there. And further west, past the Crystal Mountains and the elven
forests maybe a ship will be waiting one day at Land's End, to take you
to new and unexplored continents... You will find Camelot far off in the
Western realms, but beware! - Only the truly good are allowed to enter
Camelot Castle.
M9 Castle of Mirkheim
West of Olde Yorke loom the Svalich woods, dark and dangerous. And
hidden in these dark woods sits the even darker castle of Mirkheim. The
rumour has it, that the inhabitants of that castle are all vampires. And
very few of those that dared enter this castle of death ever came out alive
again. But
those that did, tell about a rich loot, that made up for the perils
and horrors of this infamous castle. If you are strong enough and brave
enough to defy the dangers, maybe you'll even encounter and defeat the
dreaded Lord Mirkheim himself..
M10 The Elven Forest
Even though most of the elves have left England by now, there still
are some elven strongholds far off in the western parts of the country.
This majestic Beech forest may look like an ordinary wood to those that
are not attentive of their surroundings. But high over the ground, in the
dense
and mysterious crowns of the trees, there is a secret world of its
own, where the elves lead their lives hidden from all human eyes. To get
to the elven countries, just follow West Trade Road past Durmandle. But
if you dare enter it - beware! The elves object to intrusion and they are
aggressive and formidable warriors when riled.
M11 Metropolis of the Elves
In the northern parts of the Elven Forests, the lucky wanderer may
find the secret portal, that will take him to the hidden and almost forgotten
Metropolis of the Elves. The very few that have found the way to this grand
city speak with awe of the many mysterious and powerful items you can find
in the shops of this magnificent metropolis. But once again - take care...
The elves are not particularly fond of visitors of foreign races, and natural
enemies like Dwarves and Drows they may attack on sight.
M12 Sanctuary Haze
Under the floor of the magnificent Yorke Cathedral lies a secret world
of its own. Dark and mysterious crypts await you, an eerie and dark graveyard,
haunted by the ghosts of long time gone inhabitants of a once grand and
luxurious manor. In this world of darkness all your worst nightmares
may spring into reality and the fiends and imaginations of some sick
and feverish mind spring to life to plague and torture your body and soul.
Enter this dark world, and you may loose your own mind...
M13 The High Mountains and the Tower of Rapunzel
North of Olde Yorke some high and perilous mountains tower over the
plains. The north Trade Road passes through those mountains, but the merchants
using it tend to stick together in large caravans, and make the passage
as quickly as possible, for fear of the wolves and highway robbers that
infest
those desolate places. So even if many of the travellers wonder about
the high, lonely tower, that you can discern from the distance, not many
have dared to explore it. And very few of those that did have lived to
tell the story. For there IS a story about that old tower - and a secret.
And there are
treasures beyond your imagination to win for anybody who succeeds to
solve the mystery of the Tower of Rapunzel...
M14 The Dragon Forest
In this magnificent forest the drago ns and a lot of other animals have
found a sanc tuary during the medieval time, guarded by the gentle ruler,
Alexys and her Dragon Knights. Here they hunt, eat, sleep and play in the
water of brooks and lakes, here they raise their hatchlings and teach them
how to fly, in this peaceful haven of dragons. But it was not always so.
During the dark ages 200 years ago, the evil Dragon Slayers hunted the
dragons down, trying to exterminate them from the face of earth. And if
you enter the mysterious Portal of time, you too will be a part of those
legendary
wars... To find the dragon Forest, follow the North Trade Road northwards
from
Olde Yorke. After you have passed the High Mountains where the Tower
of
Rapunzel stands, you will enter the forest.
M16 The Ice Castle
Way up north in the Northern realms, where the snow never melts, you
will
find this magnificent castle, built entirely of snow and ice. Here
reside King Lachdanan and Queen Adia, guarded by Snowman Guards and ruling
a land of eternal winter. Their hearts are as cold and cruel as ice too,
and they show little mercy to any travellers that break the peace in their
ice
cold domains. You will find this castle north of the part of Osten
Ard where the evil Norns reside, so even getting here will take some effort.
M17 Mount Winter
A gigantic mountain, covered with eternal snow, towers ominously over
the town of Winterville. In spite of the always present threat of avalanches,
the citizens of this small town spend their lives quite happily, skating
on the ice rink and making a good profit from selling supplies to those
that
come here with the sole purpose of climbing that high mountain. Maybe
you are one of those brave mountaineers too? If so, beware, the paths leading
up the mountain are icy and treacherous - one false step and you are a
gonner... And what if you meet Big Foot up there? You will find this mountain
in the Northern realms, northeast of Osten Ard.
M18 Qualinesti HQ
This is the HQ of the Qualinesty Clan, the members of which are mostly
elves, although other races are accepted too. The HQ is situated in the
Elven Forest, near Land's End in the Western realms. Only Clan members
are allowed.
M21 Serf Village
In a small miserable village the serfs lead their miserable lives,
crammed into small ramshackle huts, working 18 hours a day to keep starvation
from the door. The serf village is situated south-west of the Tournament
Place, among small and meager fields, yielding sparse crops of barley,
corn and potatoes. A curious detail that a visitor can observe is, that
almost all the serf children show an amazing likeness to the Robber Baron
Rudolf von Dummkopf, who resides in the large castle nearby. This is due
to a medieval custom called 'Droit de Seigneur', which means that the feudal
lord has
the right to the first night with any young woman among his tenants.
M21 Dark Tower of Magic Zone under construction, More information will be available at a later date.