Old West Dimension Area List
 
Zone Name Builder Levels Size
Dodge City Ladyhawk/Molly (10-30) (100 rooms)
The Range Molly (20-50) (100 rooms)
Legend Kalliste (20-40) (90 rooms)
The Gold Miner's Camp Molly (10-20) under planning
Pueblo Liathia unknown under planning
Hole In The Wall Molly (40-50) (100 rooms)
Prairie Molly (30-50) (100 rooms)
Tombstone Molly (10-50) (100 rooms)
The Dirt Farm Hugh (25-50) (70 rooms)
The Outlaw Trail Molly (30-50) under planning
Arizona Desert Molly (20-50) under planning

THE OLD WEST AREAS
 
O1 Dodge City
This is the centre town of the Medieval Dimension. In this typical western cattle town you will find the usual population of cowboys, cattle barons, shopkeepers, saloon girls, rustlers and drunkards. You will also find the usual supply of shops, saloons and other accommodations. The Sheriff in town, the legendary Matt Dillon, has a hard time keeping pace with the outlaw gangs, that seem to regard the local Bank as their private enterprise. From Dodge City a railway will take you to most of the western areas and towns. To get to Dodge City, just go to the Time Guardian and say "Old West".
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O2 The Range
In this rich grazing land there is a range war going on. Two large cattle barons, Mr. Greenhorne and Mr. Tinhorne, fight not only each others, but the small homesteaders and farmers in the neighbourhood as well. Much blood has been spilled already, homes have been burnt and gunmen from large parts of the West flock to the Powder River County to earn a fast buck on their gun. But the teenage offspring of the rivaling ranchers have their own tastes and preferences. Young Love doesn't heed parentage or blood feuds, so there are several "Romeo and Juliet" affairs complicating life for the older generation. If you wish to join in the gunfights you can get there by going west from Dodge City - or, if you are lazy, just take the train and get off at the first watering place.

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O3 Legend
This small mining town owes its existence not only to the railway but to the silver mines that were discovered north of the once very insignificant settlement. Now it has grown to a flourishing mining town and the owner of the silver mines has earned a small fortune and lives in luxury in a large and vulgar mansion, built from imported Italian Carrara marble. Needless to say the miners, who risk their health and lives extracting the ore from the mines, lead a life in poverty and squalor. Legend is the first real station on the railway between Dodge City and Tombstone.

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O4 Gold Diggers' Camp
Gold has been discovered in a small creek in the hills west of Legend. And from all parts of the country the riffraff, scum and chevaliers of fortune gather in these hills to get their part of the riches. Some of them are earnest prospectors and pocket-miners, prepared to work hard with the shovel and the washing trough, others plan to earn a fortune by selling supplies and whiskey to the placer-miners, yet others regard the gun as their best tool, and plan to grab what they can get by sheer force and terror. If you want to stake a claim, better hurry up, before all the good places are taken! Take the train in Dodge City, and get out at the watering place in the hills.

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O5 Pueblo
This mountain town is not yet finished.

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O6 The Hole in the Wall
In the wild and distant mountains west of Powder River County lies the famous stronghold of the outlaws, the Hole in the Wall. This remote valley can only be entered by a narrow and well guarded ravine, and men of the Law rarely venture in this direction. If you get off the railroad at the deserted watering place in these mountains, you do so at your own peril. Butch Cassidy and the Sundance Kid and other members of the Wild Bunch are not men to be trifled with, and even though the pretty Etta Place might welcome some company in the lonely huts, she too knows how to handle a gun.

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O7 The Prairie
In this remote and wild part of the country, that is traversed by the Dodge City - Tombstone railway, two rivaling Indian tribes live their parallel lives, hunting buffalo and deer and fighting each other. The Apaches and the Comanches are both equestrian folks, superb riders and daring and skilled fighters on horseback. The tribes are natural enemies, and an Apache can rarely encounter a Comanche on the prairie without a fight breaking loose. However, they have a common and much more dangerous enemy - the White Man... So if you chose to get off the train where it stops to fill water on the prairie, be prepared for some fighting.

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O8 Tombstone
Situated at the far south-east end of the railway, this Arizona outback town is the last frontier of civilization. The veneer of civilization is very thin however, the main part of the population consisting of outlaws, prospectors and rustlers. The Citizen's Committee have engaged the famous Wyatt Earp to clean up in town, and the Official Marshal, John Behan, who generally sides with the local Mafia, the Clanton Gang, isn't too happy about this situation. Nor are the Clantons - the Gunfight at O. K. Corral isn't far away. And with crack shots like the Earp brothers and Doc Holiday on one side of that fight, the local cemetery Boot Hill is likely to get some more inhabitants.

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O9 The Dirt Farm
Directly east of Dodge City lays this small dirt farm. The road leading to it is not without its perils. And some might think that a small dirt farm isn't really worth the effort. Only those who think so, will be mistaken. This is not one of those ordinary dirt farms. Somewhere inside it a rift in the Time Warp will throw you from the nineteenth's century right into the twentieth. The farm may still look very much the same - the pigs wallowing in the mud are just as dirty. But somehow there is a difference all the same. And it's not just the television set in the living room. Maybe this is also why some of the stuff you'll find in this farm is better than you'd have expected from the humble surroundings?

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